The lowest-end RTX cards that Nvidia recommends for real-time ray-tracing current start at a $339 MSRP. Such lighting detail doesn't come cheap for the moment, though. You can see the difference in the trailers embedded in this post or by using this Nvidia-provided comparison tool. Global lighting effects, including realistic reflections, refraction, shadows, ambient occlusion and global illumination are a result of the path-traced simulation of light. Unlike the pre-baked lighting systems used in the past, ray-tracing simulates the actual path of multiple rays of light off different surfaces to create more accurate color and brightness data for each object. Quake II RTX is a cutting-edge, ray-traced reimagining of id software’s old school classic, by NVIDIA’s Lightspeed Studios. During the single player campaign, you take the role of a Marine called Bitterman, taking part in. It is fully ray-traced, and includes 3 levels of the original shareware distribution. 28 new levels sounds impressive but Quake II's engine means that it could be just be one or two 'levels' as we understand them today, Quake II had to split each map into several. Quake II RTX is a FREE ray-traced remastering of the 1997 classic game Quake II. Further Reading Raytracing explained: Nvidia, Microsoft lead the way in revolutionizing gaming graphicsNvidia's development effort is all in service of promoting its RTX line of graphics cards, which the company has been pushing for months as the consumer-level entry point for real-time ray-tracing. Quake II takes place in a futuristic sci-fi environment. Quake II RTX brought updated textures and lighting for free to Quake II and the expansions a couple of years ago, and I enjoyed the nostalgia or replaying those.
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